#include <tables.hpp>
◆ sub_snap_type
template<class A , class U = typename A::universe_type, class Allocator = typename A::allocator_type>
template<class Alloc2 >
◆ snapshot_type() [1/4]
template<class A , class U = typename A::universe_type, class Allocator = typename A::allocator_type>
template<class Alloc2 >
◆ snapshot_type() [2/4]
template<class A , class U = typename A::universe_type, class Allocator = typename A::allocator_type>
template<class Alloc2 >
◆ snapshot_type() [3/4]
template<class A , class U = typename A::universe_type, class Allocator = typename A::allocator_type>
template<class Alloc2 >
template<class SnapshotType >
◆ snapshot_type() [4/4]
template<class A , class U = typename A::universe_type, class Allocator = typename A::allocator_type>
template<class Alloc2 >
◆ operator=() [1/2]
template<class A , class U = typename A::universe_type, class Allocator = typename A::allocator_type>
template<class Alloc2 >
◆ operator=() [2/2]
template<class A , class U = typename A::universe_type, class Allocator = typename A::allocator_type>
template<class Alloc2 >
◆ sub_snap
template<class A , class U = typename A::universe_type, class Allocator = typename A::allocator_type>
template<class Alloc2 >
◆ num_tables
template<class A , class U = typename A::universe_type, class Allocator = typename A::allocator_type>
template<class Alloc2 >
◆ total_cells
template<class A , class U = typename A::universe_type, class Allocator = typename A::allocator_type>
template<class Alloc2 >
◆ bitset_store
template<class A , class U = typename A::universe_type, class Allocator = typename A::allocator_type>
template<class Alloc2 >
The documentation for this struct was generated from the following file: